Posted by Bret Hudson February 18, 2016
The fabled HaxeFlixel 4.0.0 has been let into the wild this week. On Tuesday, February 16th, the HaxeFlixel team was pleased to report the new version of the game development software, originally a Haxe port of Adam Saltsman's Flixel, is the biggest release yet. Over 2,000 commits went into its creation, improving the structure of the API, rendering system, HTML5 support, and tons of other great changes. The HaxeFlixel team has two goals going forward: to make sure the API is stable, and to have more frequent, although smaller, releases, to address feature requests, bug fixes, and stability issues.
For the full release notes, please visit the official HaxeFlixel.com blog post.